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Showing posts from December, 2023

FNAF 2 Game Scene

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FNAF 2 Gamescene     For 6 weeks I lead a group of 3 others through the creation of a game scene walkthrough. This game scene required us to complete many different models, textures, animations, SFX, VFX, lighting, and intractability. I'll now walk you through the different elements that I worked on for this project. Lead responsibilities: As a lead, I was responsible for setting up and managing our group's Trello and GitHub. This entailed generating a backlog for all assets necessary for our game, gathering references for them, and turning them into cards while assigning them to my team. I would say the most difficult part of this project was attempting to convey some images I had in my head to a produced produced by a total of 4 of us. Making sure my cards explained how I wanted assets to look, and how I wanted gameplay to feel overall was super important and a great learning experience for me.     What went wrong : Finally, our projects were supposed to conta...